Hello and welcome to Avernic!
Development has been a little slower than I originally hoped, so I’ve taken some time to decompress and work on a few other things in the meantime – one of those being the website.
In this post I want to briefly explain:
How we deploy the game and client
What the website is actually for
How web accounts, voting and the store fit into everything
On my development machine:
Game server is compiled
Game server is obfuscated
New data is collec...